Unreal Engine 4.27 (Riot Custom) → Unreal Engine 5 • Yaw Multiplier ×1.00000
⇄ Swap Direction (FragPunk → Valorant)
Valorant to FragPunk Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Valorant to FragPunk using verified engine yaw constants (0.07 → 0.07).
Converted FragPunk In-Game Sensitivity
0.3200
True 360° Rotation Distance
51.03 cm (20.09 in)
FragPunk Effective DPI (eDPI)
256 eDPI
Sensitivity Tier Comparison
FragPunk Equivalent
0.75× Low Sens
0.2400
1.00× Active
0.3200
1.50× High Sens
0.4800
Formula: Valorant Sens × (0.07 / 0.07) × (Source DPI / Target DPI)
Valorant to FragPunk Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Valorant Sensitivity | FragPunk Sensitivity | Physical cm / 360° | FragPunk eDPI |
|---|---|---|---|
| 0.16 (800 DPI) | 0.1600 | 102.1 cm / 360° | 128 FragPunk eDPI |
| 0.24 (800 DPI) | 0.2400 | 68.0 cm / 360° | 192 FragPunk eDPI |
| 0.32 (800 DPI) | 0.3200 | 51.0 cm / 360° | 256 FragPunk eDPI |
| 0.4 (800 DPI) | 0.4000 | 40.8 cm / 360° | 320 FragPunk eDPI |
| 0.48 (800 DPI) | 0.4800 | 34.0 cm / 360° | 384 FragPunk eDPI |
| 0.64 (800 DPI) | 0.6400 | 25.5 cm / 360° | 512 FragPunk eDPI |
Engine Architecture, Yaw & FOV Comparison: Valorant vs FragPunk
| Specification | Valorant | FragPunk |
|---|---|---|
| Game Engine | Unreal Engine 4.27 (Riot Custom) | Unreal Engine 5 |
| Horizontal Yaw Constant | 0.07° / count | 0.07° / count |
| Competitive Field of View (FOV) | 103° (103° Fixed Horizontal (16:9)) | 103° (103° Tactical Hero Shooter) |
| Server Tick Rate / Polling | 128-Tick Sub-Tick Servers | 128-Tick Competitive |
| ADS / Scope Scaling Rule | 1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal. | FragPunk mirrors Valorant's 0.07° yaw scale at baseline FOV so tactical FPS muscle memory transfers 1:1. |
Frequently Asked Questions — Valorant to FragPunk Conversion
How do you convert Valorant sensitivity to FragPunk?
To convert Valorant sensitivity to FragPunk at the same mouse DPI, multiply your Valorant sensitivity by 1.000000 (or divide by 1.000000). This derives from the exact engine yaw ratio: Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)), whereas FragPunk uses 0.07° per mouse count (Unreal Engine 5).
What is 0.32 Valorant sensitivity in FragPunk at 800 DPI?
At 800 DPI, a Valorant sensitivity of 0.32 equals 0.3200 in FragPunk. Both settings produce an identical 51.03 cm (20.09 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Valorant (103° (103° Fixed Horizontal (16:9))) and FragPunk (103° (103° Tactical Hero Shooter)) affect converted sensitivity?
Converting by yaw ratio (1.0000×) locks your 3D 360-degree physical rotation distance (51.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Valorant renders at 103° (103° Fixed Horizontal (16:9)) and FragPunk renders at 103° (103° Tactical Hero Shooter), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.