Unreal Engine 5 → Unreal Engine 4.27 (Riot Custom) • Yaw Multiplier ×1.00000
⇄ Swap Direction (Valorant → FragPunk)
FragPunk to Valorant Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from FragPunk to Valorant using verified engine yaw constants (0.07 → 0.07).
Converted Valorant In-Game Sensitivity
0.4500
True 360° Rotation Distance
36.29 cm (14.29 in)
Valorant Effective DPI (eDPI)
360 eDPI
Sensitivity Tier Comparison
Valorant Equivalent
0.75× Low Sens
0.3375
1.00× Active
0.4500
1.50× High Sens
0.6750
Formula: FragPunk Sens × (0.07 / 0.07) × (Source DPI / Target DPI)
FragPunk to Valorant Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| FragPunk Sensitivity | Valorant Sensitivity | Physical cm / 360° | Valorant eDPI |
|---|---|---|---|
| 0.225 (800 DPI) | 0.2250 | 72.6 cm / 360° | 180 Valorant eDPI |
| 0.338 (800 DPI) | 0.3380 | 48.3 cm / 360° | 270 Valorant eDPI |
| 0.45 (800 DPI) | 0.4500 | 36.3 cm / 360° | 360 Valorant eDPI |
| 0.563 (800 DPI) | 0.5630 | 29.0 cm / 360° | 450 Valorant eDPI |
| 0.675 (800 DPI) | 0.6750 | 24.2 cm / 360° | 540 Valorant eDPI |
| 0.9 (800 DPI) | 0.9000 | 18.1 cm / 360° | 720 Valorant eDPI |
Engine Architecture, Yaw & FOV Comparison: FragPunk vs Valorant
| Specification | FragPunk | Valorant |
|---|---|---|
| Game Engine | Unreal Engine 5 | Unreal Engine 4.27 (Riot Custom) |
| Horizontal Yaw Constant | 0.07° / count | 0.07° / count |
| Competitive Field of View (FOV) | 103° (103° Tactical Hero Shooter) | 103° (103° Fixed Horizontal (16:9)) |
| Server Tick Rate / Polling | 128-Tick Competitive | 128-Tick Sub-Tick Servers |
| ADS / Scope Scaling Rule | FragPunk mirrors Valorant's 0.07° yaw scale at baseline FOV so tactical FPS muscle memory transfers 1:1. | 1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal. |
Frequently Asked Questions — FragPunk to Valorant Conversion
How do you convert FragPunk sensitivity to Valorant?
To convert FragPunk sensitivity to Valorant at the same mouse DPI, multiply your FragPunk sensitivity by 1.000000 (or divide by 1.000000). This derives from the exact engine yaw ratio: FragPunk uses 0.07° per mouse count (Unreal Engine 5), whereas Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)).
What is 0.45 FragPunk sensitivity in Valorant at 800 DPI?
At 800 DPI, a FragPunk sensitivity of 0.45 equals 0.4500 in Valorant. Both settings produce an identical 36.29 cm (14.29 inches) physical 360-degree turn on your mousepad.
Does FOV difference between FragPunk (103° (103° Tactical Hero Shooter)) and Valorant (103° (103° Fixed Horizontal (16:9))) affect converted sensitivity?
Converting by yaw ratio (1.0000×) locks your 3D 360-degree physical rotation distance (36.3 cm/360°) for consistent gross arm/wrist muscle memory. However, because FragPunk renders at 103° (103° Tactical Hero Shooter) and Valorant renders at 103° (103° Fixed Horizontal (16:9)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.