Unreal Engine 5 → IW 9.0 Unified Engine • Yaw Multiplier ×10.60606
⇄ Swap Direction (BO6 / Warzone → FragPunk)
FragPunk to Call of Duty: Black Ops 6 & Warzone Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from FragPunk to Call of Duty: Black Ops 6 & Warzone using verified engine yaw constants (0.07 → 0.0066).
Converted BO6 / Warzone In-Game Sensitivity
4.7727
True 360° Rotation Distance
36.29 cm (14.29 in)
BO6 / Warzone Effective DPI (eDPI)
3818 eDPI
Sensitivity Tier Comparison
BO6 / Warzone Equivalent
0.75× Low Sens
3.5795
1.00× Active
4.7727
1.50× High Sens
7.1591
Formula: FragPunk Sens × (0.07 / 0.0066) × (Source DPI / Target DPI)
FragPunk to BO6 / Warzone Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| FragPunk Sensitivity | Call of Duty: Black Ops 6 & Warzone Sensitivity | Physical cm / 360° | BO6 / Warzone eDPI |
|---|---|---|---|
| 0.225 (800 DPI) | 2.3864 | 72.6 cm / 360° | 1909 BO6 / Warzone eDPI |
| 0.338 (800 DPI) | 3.5848 | 48.3 cm / 360° | 2868 BO6 / Warzone eDPI |
| 0.45 (800 DPI) | 4.7727 | 36.3 cm / 360° | 3818 BO6 / Warzone eDPI |
| 0.563 (800 DPI) | 5.9712 | 29.0 cm / 360° | 4777 BO6 / Warzone eDPI |
| 0.675 (800 DPI) | 7.1591 | 24.2 cm / 360° | 5727 BO6 / Warzone eDPI |
| 0.9 (800 DPI) | 9.5455 | 18.1 cm / 360° | 7636 BO6 / Warzone eDPI |
Engine Architecture, Yaw & FOV Comparison: FragPunk vs BO6 / Warzone
| Specification | FragPunk | Call of Duty: Black Ops 6 & Warzone |
|---|---|---|
| Game Engine | Unreal Engine 5 | IW 9.0 Unified Engine |
| Horizontal Yaw Constant | 0.07° / count | 0.0066° / count |
| Competitive Field of View (FOV) | 103° (103° Tactical Hero Shooter) | 120° (105°–120° Affected ADS FOV) |
| Server Tick Rate / Polling | 128-Tick Competitive | 20Hz–60Hz Playlist Dependent |
| ADS / Scope Scaling Rule | FragPunk mirrors Valorant's 0.07° yaw scale at baseline FOV so tactical FPS muscle memory transfers 1:1. | Call of Duty uses the exact 0.0066° yaw scalar as Overwatch 2! Always set ADS Field of View to 'Affected' and Monitor Coefficient to 1.33. |
Frequently Asked Questions — FragPunk to BO6 / Warzone Conversion
How do you convert FragPunk sensitivity to Call of Duty: Black Ops 6 & Warzone?
To convert FragPunk sensitivity to Call of Duty: Black Ops 6 & Warzone at the same mouse DPI, multiply your FragPunk sensitivity by 10.606061 (or divide by 0.094286). This derives from the exact engine yaw ratio: FragPunk uses 0.07° per mouse count (Unreal Engine 5), whereas BO6 / Warzone uses 0.0066° per mouse count (IW 9.0 Unified Engine).
What is 0.45 FragPunk sensitivity in Call of Duty: Black Ops 6 & Warzone at 800 DPI?
At 800 DPI, a FragPunk sensitivity of 0.45 equals 4.7727 in Call of Duty: Black Ops 6 & Warzone. Both settings produce an identical 36.29 cm (14.29 inches) physical 360-degree turn on your mousepad.
Does FOV difference between FragPunk (103° (103° Tactical Hero Shooter)) and BO6 / Warzone (120° (105°–120° Affected ADS FOV)) affect converted sensitivity?
Converting by yaw ratio (10.6061×) locks your 3D 360-degree physical rotation distance (36.3 cm/360°) for consistent gross arm/wrist muscle memory. However, because FragPunk renders at 103° (103° Tactical Hero Shooter) and BO6 / Warzone renders at 120° (105°–120° Affected ADS FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.