ESPORTCALC / 16-Game Sens Converter / Valorant to THE FINALS
Unreal Engine 4.27 (Riot Custom) → Unreal Engine 5 (Embark) • Yaw Multiplier ×15.55556 ⇄ Swap Direction (THE FINALS → Valorant)

Valorant to THE FINALS Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Valorant to THE FINALS using verified engine yaw constants (0.07 → 0.0045).

Converted THE FINALS In-Game Sensitivity
4.9778
True 360° Rotation Distance
51.03 cm (20.09 in)
THE FINALS Effective DPI (eDPI)
3982 eDPI
Sensitivity Tier Comparison THE FINALS Equivalent
0.75× Low Sens
3.7333
1.00× Active
4.9778
1.50× High Sens
7.4667
Formula: Valorant Sens × (0.07 / 0.0045) × (Source DPI / Target DPI)

Valorant to THE FINALS Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Valorant SensitivityTHE FINALS SensitivityPhysical cm / 360°THE FINALS eDPI
0.16 (800 DPI) 2.4889 102.1 cm / 360° 1991 THE FINALS eDPI
0.24 (800 DPI) 3.7333 68.0 cm / 360° 2987 THE FINALS eDPI
0.32 (800 DPI) 4.9778 51.0 cm / 360° 3982 THE FINALS eDPI
0.4 (800 DPI) 6.2222 40.8 cm / 360° 4978 THE FINALS eDPI
0.48 (800 DPI) 7.4667 34.0 cm / 360° 5973 THE FINALS eDPI
0.64 (800 DPI) 9.9556 25.5 cm / 360° 7964 THE FINALS eDPI

Engine Architecture, Yaw & FOV Comparison: Valorant vs THE FINALS

SpecificationValorantTHE FINALS
Game EngineUnreal Engine 4.27 (Riot Custom)Unreal Engine 5 (Embark)
Horizontal Yaw Constant0.07° / count0.0045° / count
Competitive Field of View (FOV)103° (103° Fixed Horizontal (16:9))100° (Vertical FOV (71° VFOV = ~103° HFOV))
Server Tick Rate / Polling128-Tick Sub-Tick Servers60Hz Server Tick
ADS / Scope Scaling Rule1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal.Enable 'Focal Length Sensitivity Scaling' in THE FINALS mouse options to preserve tracking speed across iron sights and red dots.

Frequently Asked Questions — Valorant to THE FINALS Conversion

How do you convert Valorant sensitivity to THE FINALS?
To convert Valorant sensitivity to THE FINALS at the same mouse DPI, multiply your Valorant sensitivity by 15.555556 (or divide by 0.064286). This derives from the exact engine yaw ratio: Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)), whereas THE FINALS uses 0.0045° per mouse count (Unreal Engine 5 (Embark)).
What is 0.32 Valorant sensitivity in THE FINALS at 800 DPI?
At 800 DPI, a Valorant sensitivity of 0.32 equals 4.9778 in THE FINALS. Both settings produce an identical 51.03 cm (20.09 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Valorant (103° (103° Fixed Horizontal (16:9))) and THE FINALS (100° (Vertical FOV (71° VFOV = ~103° HFOV))) affect converted sensitivity?
Converting by yaw ratio (15.5556×) locks your 3D 360-degree physical rotation distance (51.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Valorant renders at 103° (103° Fixed Horizontal (16:9)) and THE FINALS renders at 100° (Vertical FOV (71° VFOV = ~103° HFOV)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.