Unreal Engine 4.27 (Riot Custom) → Unreal Engine 4/5 Hybrid • Yaw Multiplier ×3.18182
⇄ Swap Direction (Delta Force → Valorant)
Valorant to Delta Force: Hawk Ops Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Valorant to Delta Force: Hawk Ops using verified engine yaw constants (0.07 → 0.022).
Converted Delta Force In-Game Sensitivity
1.0182
True 360° Rotation Distance
51.03 cm (20.09 in)
Delta Force Effective DPI (eDPI)
815 eDPI
Sensitivity Tier Comparison
Delta Force Equivalent
0.75× Low Sens
0.7636
1.00× Active
1.0182
1.50× High Sens
1.5273
Formula: Valorant Sens × (0.07 / 0.022) × (Source DPI / Target DPI)
Valorant to Delta Force Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Valorant Sensitivity | Delta Force: Hawk Ops Sensitivity | Physical cm / 360° | Delta Force eDPI |
|---|---|---|---|
| 0.16 (800 DPI) | 0.5091 | 102.1 cm / 360° | 407 Delta Force eDPI |
| 0.24 (800 DPI) | 0.7636 | 68.0 cm / 360° | 611 Delta Force eDPI |
| 0.32 (800 DPI) | 1.0182 | 51.0 cm / 360° | 815 Delta Force eDPI |
| 0.4 (800 DPI) | 1.2727 | 40.8 cm / 360° | 1018 Delta Force eDPI |
| 0.48 (800 DPI) | 1.5273 | 34.0 cm / 360° | 1222 Delta Force eDPI |
| 0.64 (800 DPI) | 2.0364 | 25.5 cm / 360° | 1629 Delta Force eDPI |
Engine Architecture, Yaw & FOV Comparison: Valorant vs Delta Force
| Specification | Valorant | Delta Force: Hawk Ops |
|---|---|---|
| Game Engine | Unreal Engine 4.27 (Riot Custom) | Unreal Engine 4/5 Hybrid |
| Horizontal Yaw Constant | 0.07° / count | 0.022° / count |
| Competitive Field of View (FOV) | 103° (103° Fixed Horizontal (16:9)) | 100° (90°–120° Horizontal FOV) |
| Server Tick Rate / Polling | 128-Tick Sub-Tick Servers | 60Hz Tactical Servers |
| ADS / Scope Scaling Rule | 1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal. | Enable 'MDV 133% (Monitor Distance Vertical)' in Delta Force mouse settings for consistent 1x/4x/8x optic tracking. |
Frequently Asked Questions — Valorant to Delta Force Conversion
How do you convert Valorant sensitivity to Delta Force: Hawk Ops?
To convert Valorant sensitivity to Delta Force: Hawk Ops at the same mouse DPI, multiply your Valorant sensitivity by 3.181818 (or divide by 0.314286). This derives from the exact engine yaw ratio: Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)), whereas Delta Force uses 0.022° per mouse count (Unreal Engine 4/5 Hybrid).
What is 0.32 Valorant sensitivity in Delta Force: Hawk Ops at 800 DPI?
At 800 DPI, a Valorant sensitivity of 0.32 equals 1.0182 in Delta Force: Hawk Ops. Both settings produce an identical 51.03 cm (20.09 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Valorant (103° (103° Fixed Horizontal (16:9))) and Delta Force (100° (90°–120° Horizontal FOV)) affect converted sensitivity?
Converting by yaw ratio (3.1818×) locks your 3D 360-degree physical rotation distance (51.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Valorant renders at 103° (103° Fixed Horizontal (16:9)) and Delta Force renders at 100° (90°–120° Horizontal FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.