ESPORTCALC / 16-Game Sens Converter / Delta Force to Valorant
Unreal Engine 4/5 Hybrid → Unreal Engine 4.27 (Riot Custom) • Yaw Multiplier ×0.31429 ⇄ Swap Direction (Valorant → Delta Force)

Delta Force: Hawk Ops to Valorant Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Delta Force: Hawk Ops to Valorant using verified engine yaw constants (0.022 → 0.07).

Converted Valorant In-Game Sensitivity
0.6914
True 360° Rotation Distance
23.62 cm (9.30 in)
Valorant Effective DPI (eDPI)
553 eDPI
Sensitivity Tier Comparison Valorant Equivalent
0.75× Low Sens
0.5186
1.00× Active
0.6914
1.50× High Sens
1.0371
Formula: Delta Force Sens × (0.022 / 0.07) × (Source DPI / Target DPI)

Delta Force to Valorant Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Delta Force: Hawk Ops SensitivityValorant SensitivityPhysical cm / 360°Valorant eDPI
1.1 (800 DPI) 0.3457 47.2 cm / 360° 277 Valorant eDPI
1.65 (800 DPI) 0.5186 31.5 cm / 360° 415 Valorant eDPI
2.2 (800 DPI) 0.6914 23.6 cm / 360° 553 Valorant eDPI
2.75 (800 DPI) 0.8643 18.9 cm / 360° 691 Valorant eDPI
3.3 (800 DPI) 1.0371 15.7 cm / 360° 830 Valorant eDPI
4.4 (800 DPI) 1.3829 11.8 cm / 360° 1106 Valorant eDPI

Engine Architecture, Yaw & FOV Comparison: Delta Force vs Valorant

SpecificationDelta Force: Hawk OpsValorant
Game EngineUnreal Engine 4/5 HybridUnreal Engine 4.27 (Riot Custom)
Horizontal Yaw Constant0.022° / count0.07° / count
Competitive Field of View (FOV)100° (90°–120° Horizontal FOV)103° (103° Fixed Horizontal (16:9))
Server Tick Rate / Polling60Hz Tactical Servers128-Tick Sub-Tick Servers
ADS / Scope Scaling RuleEnable 'MDV 133% (Monitor Distance Vertical)' in Delta Force mouse settings for consistent 1x/4x/8x optic tracking.1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal.

Frequently Asked Questions — Delta Force to Valorant Conversion

How do you convert Delta Force: Hawk Ops sensitivity to Valorant?
To convert Delta Force: Hawk Ops sensitivity to Valorant at the same mouse DPI, multiply your Delta Force sensitivity by 0.314286 (or divide by 3.181818). This derives from the exact engine yaw ratio: Delta Force uses 0.022° per mouse count (Unreal Engine 4/5 Hybrid), whereas Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)).
What is 2.2 Delta Force sensitivity in Valorant at 800 DPI?
At 800 DPI, a Delta Force sensitivity of 2.2 equals 0.6914 in Valorant. Both settings produce an identical 23.62 cm (9.30 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Delta Force (100° (90°–120° Horizontal FOV)) and Valorant (103° (103° Fixed Horizontal (16:9))) affect converted sensitivity?
Converting by yaw ratio (0.3143×) locks your 3D 360-degree physical rotation distance (23.6 cm/360°) for consistent gross arm/wrist muscle memory. However, because Delta Force renders at 100° (90°–120° Horizontal FOV) and Valorant renders at 103° (103° Fixed Horizontal (16:9)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.