Unreal Engine 4.27 (Riot Custom) → Modified Source Engine • Yaw Multiplier ×3.18182
⇄ Swap Direction (Apex → Valorant)
Valorant to Apex Legends Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Valorant to Apex Legends using verified engine yaw constants (0.07 → 0.022).
Converted Apex In-Game Sensitivity
1.0182
True 360° Rotation Distance
51.03 cm (20.09 in)
Apex Effective DPI (eDPI)
815 eDPI
Sensitivity Tier Comparison
Apex Equivalent
0.75× Low Sens
0.7636
1.00× Active
1.0182
1.50× High Sens
1.5273
Formula: Valorant Sens × (0.07 / 0.022) × (Source DPI / Target DPI)
Valorant to Apex Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Valorant Sensitivity | Apex Legends Sensitivity | Physical cm / 360° | Apex eDPI |
|---|---|---|---|
| 0.16 (800 DPI) | 0.5091 | 102.1 cm / 360° | 407 Apex eDPI |
| 0.24 (800 DPI) | 0.7636 | 68.0 cm / 360° | 611 Apex eDPI |
| 0.32 (800 DPI) | 1.0182 | 51.0 cm / 360° | 815 Apex eDPI |
| 0.4 (800 DPI) | 1.2727 | 40.8 cm / 360° | 1018 Apex eDPI |
| 0.48 (800 DPI) | 1.5273 | 34.0 cm / 360° | 1222 Apex eDPI |
| 0.64 (800 DPI) | 2.0364 | 25.5 cm / 360° | 1629 Apex eDPI |
Engine Architecture, Yaw & FOV Comparison: Valorant vs Apex
| Specification | Valorant | Apex Legends |
|---|---|---|
| Game Engine | Unreal Engine 4.27 (Riot Custom) | Modified Source Engine |
| Horizontal Yaw Constant | 0.07° / count | 0.022° / count |
| Competitive Field of View (FOV) | 103° (103° Fixed Horizontal (16:9)) | 110° (110° Multiplier (1.55 cl_fovScale)) |
| Server Tick Rate / Polling | 128-Tick Sub-Tick Servers | 20Hz Server Tick |
| ADS / Scope Scaling Rule | 1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal. | Shares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match. |
Frequently Asked Questions — Valorant to Apex Conversion
How do you convert Valorant sensitivity to Apex Legends?
To convert Valorant sensitivity to Apex Legends at the same mouse DPI, multiply your Valorant sensitivity by 3.181818 (or divide by 0.314286). This derives from the exact engine yaw ratio: Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)), whereas Apex uses 0.022° per mouse count (Modified Source Engine).
What is 0.32 Valorant sensitivity in Apex Legends at 800 DPI?
At 800 DPI, a Valorant sensitivity of 0.32 equals 1.0182 in Apex Legends. Both settings produce an identical 51.03 cm (20.09 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Valorant (103° (103° Fixed Horizontal (16:9))) and Apex (110° (110° Multiplier (1.55 cl_fovScale))) affect converted sensitivity?
Converting by yaw ratio (3.1818×) locks your 3D 360-degree physical rotation distance (51.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Valorant renders at 103° (103° Fixed Horizontal (16:9)) and Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.