ESPORTCALC / 16-Game Sens Converter / Valorant to Apex
Unreal Engine 4.27 (Riot Custom) → Modified Source Engine • Yaw Multiplier ×3.18182 ⇄ Swap Direction (Apex → Valorant)

Valorant to Apex Legends Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Valorant to Apex Legends using verified engine yaw constants (0.07 → 0.022).

Converted Apex In-Game Sensitivity
1.0182
True 360° Rotation Distance
51.03 cm (20.09 in)
Apex Effective DPI (eDPI)
815 eDPI
Sensitivity Tier Comparison Apex Equivalent
0.75× Low Sens
0.7636
1.00× Active
1.0182
1.50× High Sens
1.5273
Formula: Valorant Sens × (0.07 / 0.022) × (Source DPI / Target DPI)

Valorant to Apex Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Valorant SensitivityApex Legends SensitivityPhysical cm / 360°Apex eDPI
0.16 (800 DPI) 0.5091 102.1 cm / 360° 407 Apex eDPI
0.24 (800 DPI) 0.7636 68.0 cm / 360° 611 Apex eDPI
0.32 (800 DPI) 1.0182 51.0 cm / 360° 815 Apex eDPI
0.4 (800 DPI) 1.2727 40.8 cm / 360° 1018 Apex eDPI
0.48 (800 DPI) 1.5273 34.0 cm / 360° 1222 Apex eDPI
0.64 (800 DPI) 2.0364 25.5 cm / 360° 1629 Apex eDPI

Engine Architecture, Yaw & FOV Comparison: Valorant vs Apex

SpecificationValorantApex Legends
Game EngineUnreal Engine 4.27 (Riot Custom)Modified Source Engine
Horizontal Yaw Constant0.07° / count0.022° / count
Competitive Field of View (FOV)103° (103° Fixed Horizontal (16:9))110° (110° Multiplier (1.55 cl_fovScale))
Server Tick Rate / Polling128-Tick Sub-Tick Servers20Hz Server Tick
ADS / Scope Scaling Rule1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal.Shares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match.

Frequently Asked Questions — Valorant to Apex Conversion

How do you convert Valorant sensitivity to Apex Legends?
To convert Valorant sensitivity to Apex Legends at the same mouse DPI, multiply your Valorant sensitivity by 3.181818 (or divide by 0.314286). This derives from the exact engine yaw ratio: Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)), whereas Apex uses 0.022° per mouse count (Modified Source Engine).
What is 0.32 Valorant sensitivity in Apex Legends at 800 DPI?
At 800 DPI, a Valorant sensitivity of 0.32 equals 1.0182 in Apex Legends. Both settings produce an identical 51.03 cm (20.09 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Valorant (103° (103° Fixed Horizontal (16:9))) and Apex (110° (110° Multiplier (1.55 cl_fovScale))) affect converted sensitivity?
Converting by yaw ratio (3.1818×) locks your 3D 360-degree physical rotation distance (51.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Valorant renders at 103° (103° Fixed Horizontal (16:9)) and Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.