ESPORTCALC / 16-Game Sens Converter / Deadlock to Tarkov / Arena
Source 2 Engine → Unity 2022 LTS • Yaw Multiplier ×0.35200 ⇄ Swap Direction (Tarkov / Arena → Deadlock)

Valve Deadlock to Escape from Tarkov & Arena Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Valve Deadlock to Escape from Tarkov & Arena using verified engine yaw constants (0.044 → 0.125).

Converted Tarkov / Arena In-Game Sensitivity
0.3872
True 360° Rotation Distance
23.62 cm (9.30 in)
Tarkov / Arena Effective DPI (eDPI)
310 eDPI
Sensitivity Tier Comparison Tarkov / Arena Equivalent
0.75× Low Sens
0.2904
1.00× Active
0.3872
1.50× High Sens
0.5808
Formula: Deadlock Sens × (0.044 / 0.125) × (Source DPI / Target DPI)

Deadlock to Tarkov / Arena Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Valve Deadlock SensitivityEscape from Tarkov & Arena SensitivityPhysical cm / 360°Tarkov / Arena eDPI
0.55 (800 DPI) 0.1936 47.2 cm / 360° 155 Tarkov / Arena eDPI
0.825 (800 DPI) 0.2904 31.5 cm / 360° 232 Tarkov / Arena eDPI
1.1 (800 DPI) 0.3872 23.6 cm / 360° 310 Tarkov / Arena eDPI
1.375 (800 DPI) 0.4840 18.9 cm / 360° 387 Tarkov / Arena eDPI
1.65 (800 DPI) 0.5808 15.7 cm / 360° 465 Tarkov / Arena eDPI
2.2 (800 DPI) 0.7744 11.8 cm / 360° 620 Tarkov / Arena eDPI

Engine Architecture, Yaw & FOV Comparison: Deadlock vs Tarkov / Arena

SpecificationValve DeadlockEscape from Tarkov & Arena
Game EngineSource 2 EngineUnity 2022 LTS
Horizontal Yaw Constant0.044° / count0.125° / count
Competitive Field of View (FOV)100° (Third-Person Source 2 Camera)63° (Vertical FOV (59°–75° VFOV))
Server Tick Rate / Polling64Hz Sub-Tick60Hz Arena Sub-Tick
ADS / Scope Scaling RuleDeadlock uses 2× Source yaw (0.044°/count), meaning Deadlock sensitivity is exactly 0.50× your CS2 sensitivity.Heavy armor and helmets reduce base turn rate by 3%–18%; calibrate baseline hipfire without body armor equipped.

Frequently Asked Questions — Deadlock to Tarkov / Arena Conversion

How do you convert Valve Deadlock sensitivity to Escape from Tarkov & Arena?
To convert Valve Deadlock sensitivity to Escape from Tarkov & Arena at the same mouse DPI, multiply your Deadlock sensitivity by 0.352000 (or divide by 2.840909). This derives from the exact engine yaw ratio: Deadlock uses 0.044° per mouse count (Source 2 Engine), whereas Tarkov / Arena uses 0.125° per mouse count (Unity 2022 LTS).
What is 1.1 Deadlock sensitivity in Escape from Tarkov & Arena at 800 DPI?
At 800 DPI, a Deadlock sensitivity of 1.1 equals 0.3872 in Escape from Tarkov & Arena. Both settings produce an identical 23.62 cm (9.30 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Deadlock (100° (Third-Person Source 2 Camera)) and Tarkov / Arena (63° (Vertical FOV (59°–75° VFOV))) affect converted sensitivity?
Converting by yaw ratio (0.3520×) locks your 3D 360-degree physical rotation distance (23.6 cm/360°) for consistent gross arm/wrist muscle memory. However, because Deadlock renders at 100° (Third-Person Source 2 Camera) and Tarkov / Arena renders at 63° (Vertical FOV (59°–75° VFOV)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.