Unity 2022 LTS → Source 2 Engine • Yaw Multiplier ×2.84091
⇄ Swap Direction (Deadlock → Tarkov / Arena)
Escape from Tarkov & Arena to Valve Deadlock Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Escape from Tarkov & Arena to Valve Deadlock using verified engine yaw constants (0.125 → 0.044).
Converted Deadlock In-Game Sensitivity
0.9943
True 360° Rotation Distance
26.13 cm (10.29 in)
Deadlock Effective DPI (eDPI)
795 eDPI
Sensitivity Tier Comparison
Deadlock Equivalent
0.75× Low Sens
0.7457
1.00× Active
0.9943
1.50× High Sens
1.4915
Formula: Tarkov / Arena Sens × (0.125 / 0.044) × (Source DPI / Target DPI)
Tarkov / Arena to Deadlock Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Escape from Tarkov & Arena Sensitivity | Valve Deadlock Sensitivity | Physical cm / 360° | Deadlock eDPI |
|---|---|---|---|
| 0.175 (800 DPI) | 0.4972 | 52.3 cm / 360° | 398 Deadlock eDPI |
| 0.262 (800 DPI) | 0.7443 | 34.9 cm / 360° | 595 Deadlock eDPI |
| 0.35 (800 DPI) | 0.9943 | 26.1 cm / 360° | 795 Deadlock eDPI |
| 0.438 (800 DPI) | 1.2443 | 20.9 cm / 360° | 995 Deadlock eDPI |
| 0.525 (800 DPI) | 1.4915 | 17.4 cm / 360° | 1193 Deadlock eDPI |
| 0.7 (800 DPI) | 1.9886 | 13.1 cm / 360° | 1591 Deadlock eDPI |
Engine Architecture, Yaw & FOV Comparison: Tarkov / Arena vs Deadlock
| Specification | Escape from Tarkov & Arena | Valve Deadlock |
|---|---|---|
| Game Engine | Unity 2022 LTS | Source 2 Engine |
| Horizontal Yaw Constant | 0.125° / count | 0.044° / count |
| Competitive Field of View (FOV) | 63° (Vertical FOV (59°–75° VFOV)) | 100° (Third-Person Source 2 Camera) |
| Server Tick Rate / Polling | 60Hz Arena Sub-Tick | 64Hz Sub-Tick |
| ADS / Scope Scaling Rule | Heavy armor and helmets reduce base turn rate by 3%–18%; calibrate baseline hipfire without body armor equipped. | Deadlock uses 2× Source yaw (0.044°/count), meaning Deadlock sensitivity is exactly 0.50× your CS2 sensitivity. |
Frequently Asked Questions — Tarkov / Arena to Deadlock Conversion
How do you convert Escape from Tarkov & Arena sensitivity to Valve Deadlock?
To convert Escape from Tarkov & Arena sensitivity to Valve Deadlock at the same mouse DPI, multiply your Tarkov / Arena sensitivity by 2.840909 (or divide by 0.352000). This derives from the exact engine yaw ratio: Tarkov / Arena uses 0.125° per mouse count (Unity 2022 LTS), whereas Deadlock uses 0.044° per mouse count (Source 2 Engine).
What is 0.35 Tarkov / Arena sensitivity in Valve Deadlock at 800 DPI?
At 800 DPI, a Tarkov / Arena sensitivity of 0.35 equals 0.9943 in Valve Deadlock. Both settings produce an identical 26.13 cm (10.29 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Tarkov / Arena (63° (Vertical FOV (59°–75° VFOV))) and Deadlock (100° (Third-Person Source 2 Camera)) affect converted sensitivity?
Converting by yaw ratio (2.8409×) locks your 3D 360-degree physical rotation distance (26.1 cm/360°) for consistent gross arm/wrist muscle memory. However, because Tarkov / Arena renders at 63° (Vertical FOV (59°–75° VFOV)) and Deadlock renders at 100° (Third-Person Source 2 Camera), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.