Unreal Engine 5 (Embark) → Modified Source Engine • Yaw Multiplier ×0.20455
⇄ Swap Direction (Apex → THE FINALS)
THE FINALS to Apex Legends Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from THE FINALS to Apex Legends using verified engine yaw constants (0.0045 → 0.022).
Converted Apex In-Game Sensitivity
5.7273
True 360° Rotation Distance
9.07 cm (3.57 in)
Apex Effective DPI (eDPI)
4582 eDPI
Sensitivity Tier Comparison
Apex Equivalent
0.75× Low Sens
4.2955
1.00× Active
5.7273
1.50× High Sens
8.5909
Formula: THE FINALS Sens × (0.0045 / 0.022) × (Source DPI / Target DPI)
THE FINALS to Apex Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| THE FINALS Sensitivity | Apex Legends Sensitivity | Physical cm / 360° | Apex eDPI |
|---|---|---|---|
| 14 (800 DPI) | 2.8636 | 18.1 cm / 360° | 2291 Apex eDPI |
| 21 (800 DPI) | 4.2955 | 12.1 cm / 360° | 3436 Apex eDPI |
| 28 (800 DPI) | 5.7273 | 9.1 cm / 360° | 4582 Apex eDPI |
| 35 (800 DPI) | 7.1591 | 7.3 cm / 360° | 5727 Apex eDPI |
| 42 (800 DPI) | 8.5909 | 6.0 cm / 360° | 6873 Apex eDPI |
| 56 (800 DPI) | 11.4545 | 4.5 cm / 360° | 9164 Apex eDPI |
Engine Architecture, Yaw & FOV Comparison: THE FINALS vs Apex
| Specification | THE FINALS | Apex Legends |
|---|---|---|
| Game Engine | Unreal Engine 5 (Embark) | Modified Source Engine |
| Horizontal Yaw Constant | 0.0045° / count | 0.022° / count |
| Competitive Field of View (FOV) | 100° (Vertical FOV (71° VFOV = ~103° HFOV)) | 110° (110° Multiplier (1.55 cl_fovScale)) |
| Server Tick Rate / Polling | 60Hz Server Tick | 20Hz Server Tick |
| ADS / Scope Scaling Rule | Enable 'Focal Length Sensitivity Scaling' in THE FINALS mouse options to preserve tracking speed across iron sights and red dots. | Shares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match. |
Frequently Asked Questions — THE FINALS to Apex Conversion
How do you convert THE FINALS sensitivity to Apex Legends?
To convert THE FINALS sensitivity to Apex Legends at the same mouse DPI, multiply your THE FINALS sensitivity by 0.204545 (or divide by 4.888889). This derives from the exact engine yaw ratio: THE FINALS uses 0.0045° per mouse count (Unreal Engine 5 (Embark)), whereas Apex uses 0.022° per mouse count (Modified Source Engine).
What is 28 THE FINALS sensitivity in Apex Legends at 800 DPI?
At 800 DPI, a THE FINALS sensitivity of 28 equals 5.7273 in Apex Legends. Both settings produce an identical 9.07 cm (3.57 inches) physical 360-degree turn on your mousepad.
Does FOV difference between THE FINALS (100° (Vertical FOV (71° VFOV = ~103° HFOV))) and Apex (110° (110° Multiplier (1.55 cl_fovScale))) affect converted sensitivity?
Converting by yaw ratio (0.2045×) locks your 3D 360-degree physical rotation distance (9.1 cm/360°) for consistent gross arm/wrist muscle memory. However, because THE FINALS renders at 100° (Vertical FOV (71° VFOV = ~103° HFOV)) and Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.