Modified Source Engine → Unreal Engine 5 (Embark) • Yaw Multiplier ×4.88889
⇄ Swap Direction (THE FINALS → Apex)
Apex Legends to THE FINALS Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Apex Legends to THE FINALS using verified engine yaw constants (0.022 → 0.0045).
Converted THE FINALS In-Game Sensitivity
4.8889
True 360° Rotation Distance
51.95 cm (20.45 in)
THE FINALS Effective DPI (eDPI)
3911 eDPI
Sensitivity Tier Comparison
THE FINALS Equivalent
0.75× Low Sens
3.6667
1.00× Active
4.8889
1.50× High Sens
7.3333
Formula: Apex Sens × (0.022 / 0.0045) × (Source DPI / Target DPI)
Apex to THE FINALS Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Apex Legends Sensitivity | THE FINALS Sensitivity | Physical cm / 360° | THE FINALS eDPI |
|---|---|---|---|
| 0.5 (800 DPI) | 2.4444 | 103.9 cm / 360° | 1956 THE FINALS eDPI |
| 0.75 (800 DPI) | 3.6667 | 69.3 cm / 360° | 2933 THE FINALS eDPI |
| 1 (800 DPI) | 4.8889 | 52.0 cm / 360° | 3911 THE FINALS eDPI |
| 1.25 (800 DPI) | 6.1111 | 41.6 cm / 360° | 4889 THE FINALS eDPI |
| 1.5 (800 DPI) | 7.3333 | 34.6 cm / 360° | 5867 THE FINALS eDPI |
| 2 (800 DPI) | 9.7778 | 26.0 cm / 360° | 7822 THE FINALS eDPI |
Engine Architecture, Yaw & FOV Comparison: Apex vs THE FINALS
| Specification | Apex Legends | THE FINALS |
|---|---|---|
| Game Engine | Modified Source Engine | Unreal Engine 5 (Embark) |
| Horizontal Yaw Constant | 0.022° / count | 0.0045° / count |
| Competitive Field of View (FOV) | 110° (110° Multiplier (1.55 cl_fovScale)) | 100° (Vertical FOV (71° VFOV = ~103° HFOV)) |
| Server Tick Rate / Polling | 20Hz Server Tick | 60Hz Server Tick |
| ADS / Scope Scaling Rule | Shares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match. | Enable 'Focal Length Sensitivity Scaling' in THE FINALS mouse options to preserve tracking speed across iron sights and red dots. |
Frequently Asked Questions — Apex to THE FINALS Conversion
How do you convert Apex Legends sensitivity to THE FINALS?
To convert Apex Legends sensitivity to THE FINALS at the same mouse DPI, multiply your Apex sensitivity by 4.888889 (or divide by 0.204545). This derives from the exact engine yaw ratio: Apex uses 0.022° per mouse count (Modified Source Engine), whereas THE FINALS uses 0.0045° per mouse count (Unreal Engine 5 (Embark)).
What is 1 Apex sensitivity in THE FINALS at 800 DPI?
At 800 DPI, a Apex sensitivity of 1 equals 4.8889 in THE FINALS. Both settings produce an identical 51.95 cm (20.45 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Apex (110° (110° Multiplier (1.55 cl_fovScale))) and THE FINALS (100° (Vertical FOV (71° VFOV = ~103° HFOV))) affect converted sensitivity?
Converting by yaw ratio (4.8889×) locks your 3D 360-degree physical rotation distance (52.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)) and THE FINALS renders at 100° (Vertical FOV (71° VFOV = ~103° HFOV)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.