Modified Source Engine → IW 9.0 Unified Engine • Yaw Multiplier ×3.33333
⇄ Swap Direction (BO6 / Warzone → Apex)
Apex Legends to Call of Duty: Black Ops 6 & Warzone Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Apex Legends to Call of Duty: Black Ops 6 & Warzone using verified engine yaw constants (0.022 → 0.0066).
Converted BO6 / Warzone In-Game Sensitivity
3.3333
True 360° Rotation Distance
51.95 cm (20.45 in)
BO6 / Warzone Effective DPI (eDPI)
2667 eDPI
Sensitivity Tier Comparison
BO6 / Warzone Equivalent
0.75× Low Sens
2.5000
1.00× Active
3.3333
1.50× High Sens
5.0000
Formula: Apex Sens × (0.022 / 0.0066) × (Source DPI / Target DPI)
Apex to BO6 / Warzone Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Apex Legends Sensitivity | Call of Duty: Black Ops 6 & Warzone Sensitivity | Physical cm / 360° | BO6 / Warzone eDPI |
|---|---|---|---|
| 0.5 (800 DPI) | 1.6667 | 103.9 cm / 360° | 1333 BO6 / Warzone eDPI |
| 0.75 (800 DPI) | 2.5000 | 69.3 cm / 360° | 2000 BO6 / Warzone eDPI |
| 1 (800 DPI) | 3.3333 | 52.0 cm / 360° | 2667 BO6 / Warzone eDPI |
| 1.25 (800 DPI) | 4.1667 | 41.6 cm / 360° | 3333 BO6 / Warzone eDPI |
| 1.5 (800 DPI) | 5.0000 | 34.6 cm / 360° | 4000 BO6 / Warzone eDPI |
| 2 (800 DPI) | 6.6667 | 26.0 cm / 360° | 5333 BO6 / Warzone eDPI |
Engine Architecture, Yaw & FOV Comparison: Apex vs BO6 / Warzone
| Specification | Apex Legends | Call of Duty: Black Ops 6 & Warzone |
|---|---|---|
| Game Engine | Modified Source Engine | IW 9.0 Unified Engine |
| Horizontal Yaw Constant | 0.022° / count | 0.0066° / count |
| Competitive Field of View (FOV) | 110° (110° Multiplier (1.55 cl_fovScale)) | 120° (105°–120° Affected ADS FOV) |
| Server Tick Rate / Polling | 20Hz Server Tick | 20Hz–60Hz Playlist Dependent |
| ADS / Scope Scaling Rule | Shares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match. | Call of Duty uses the exact 0.0066° yaw scalar as Overwatch 2! Always set ADS Field of View to 'Affected' and Monitor Coefficient to 1.33. |
Frequently Asked Questions — Apex to BO6 / Warzone Conversion
How do you convert Apex Legends sensitivity to Call of Duty: Black Ops 6 & Warzone?
To convert Apex Legends sensitivity to Call of Duty: Black Ops 6 & Warzone at the same mouse DPI, multiply your Apex sensitivity by 3.333333 (or divide by 0.300000). This derives from the exact engine yaw ratio: Apex uses 0.022° per mouse count (Modified Source Engine), whereas BO6 / Warzone uses 0.0066° per mouse count (IW 9.0 Unified Engine).
What is 1 Apex sensitivity in Call of Duty: Black Ops 6 & Warzone at 800 DPI?
At 800 DPI, a Apex sensitivity of 1 equals 3.3333 in Call of Duty: Black Ops 6 & Warzone. Both settings produce an identical 51.95 cm (20.45 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Apex (110° (110° Multiplier (1.55 cl_fovScale))) and BO6 / Warzone (120° (105°–120° Affected ADS FOV)) affect converted sensitivity?
Converting by yaw ratio (3.3333×) locks your 3D 360-degree physical rotation distance (52.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)) and BO6 / Warzone renders at 120° (105°–120° Affected ADS FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.