IW 9.0 Unified Engine → Modified Source Engine • Yaw Multiplier ×0.30000
⇄ Swap Direction (Apex → BO6 / Warzone)
Call of Duty: Black Ops 6 & Warzone to Apex Legends Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Call of Duty: Black Ops 6 & Warzone to Apex Legends using verified engine yaw constants (0.0066 → 0.022).
Converted Apex In-Game Sensitivity
0.3000
True 360° Rotation Distance
173.18 cm (68.18 in)
Apex Effective DPI (eDPI)
240 eDPI
Sensitivity Tier Comparison
Apex Equivalent
0.75× Low Sens
0.2250
1.00× Active
0.3000
1.50× High Sens
0.4500
Formula: BO6 / Warzone Sens × (0.0066 / 0.022) × (Source DPI / Target DPI)
BO6 / Warzone to Apex Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Call of Duty: Black Ops 6 & Warzone Sensitivity | Apex Legends Sensitivity | Physical cm / 360° | Apex eDPI |
|---|---|---|---|
| 0.5 (800 DPI) | 0.1500 | 346.4 cm / 360° | 120 Apex eDPI |
| 0.75 (800 DPI) | 0.2250 | 230.9 cm / 360° | 180 Apex eDPI |
| 1 (800 DPI) | 0.3000 | 173.2 cm / 360° | 240 Apex eDPI |
| 1.25 (800 DPI) | 0.3750 | 138.5 cm / 360° | 300 Apex eDPI |
| 1.5 (800 DPI) | 0.4500 | 115.5 cm / 360° | 360 Apex eDPI |
| 2 (800 DPI) | 0.6000 | 86.6 cm / 360° | 480 Apex eDPI |
Engine Architecture, Yaw & FOV Comparison: BO6 / Warzone vs Apex
| Specification | Call of Duty: Black Ops 6 & Warzone | Apex Legends |
|---|---|---|
| Game Engine | IW 9.0 Unified Engine | Modified Source Engine |
| Horizontal Yaw Constant | 0.0066° / count | 0.022° / count |
| Competitive Field of View (FOV) | 120° (105°–120° Affected ADS FOV) | 110° (110° Multiplier (1.55 cl_fovScale)) |
| Server Tick Rate / Polling | 20Hz–60Hz Playlist Dependent | 20Hz Server Tick |
| ADS / Scope Scaling Rule | Call of Duty uses the exact 0.0066° yaw scalar as Overwatch 2! Always set ADS Field of View to 'Affected' and Monitor Coefficient to 1.33. | Shares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match. |
Frequently Asked Questions — BO6 / Warzone to Apex Conversion
How do you convert Call of Duty: Black Ops 6 & Warzone sensitivity to Apex Legends?
To convert Call of Duty: Black Ops 6 & Warzone sensitivity to Apex Legends at the same mouse DPI, multiply your BO6 / Warzone sensitivity by 0.300000 (or divide by 3.333333). This derives from the exact engine yaw ratio: BO6 / Warzone uses 0.0066° per mouse count (IW 9.0 Unified Engine), whereas Apex uses 0.022° per mouse count (Modified Source Engine).
What is 1 BO6 / Warzone sensitivity in Apex Legends at 800 DPI?
At 800 DPI, a BO6 / Warzone sensitivity of 1 equals 0.3000 in Apex Legends. Both settings produce an identical 173.18 cm (68.18 inches) physical 360-degree turn on your mousepad.
Does FOV difference between BO6 / Warzone (120° (105°–120° Affected ADS FOV)) and Apex (110° (110° Multiplier (1.55 cl_fovScale))) affect converted sensitivity?
Converting by yaw ratio (0.3000×) locks your 3D 360-degree physical rotation distance (173.2 cm/360°) for consistent gross arm/wrist muscle memory. However, because BO6 / Warzone renders at 120° (105°–120° Affected ADS FOV) and Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.