ESPORTCALC / 16-Game Sens Converter / BO6 / Warzone to THE FINALS
IW 9.0 Unified Engine → Unreal Engine 5 (Embark) • Yaw Multiplier ×1.46667 ⇄ Swap Direction (THE FINALS → BO6 / Warzone)

Call of Duty: Black Ops 6 & Warzone to THE FINALS Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Call of Duty: Black Ops 6 & Warzone to THE FINALS using verified engine yaw constants (0.0066 → 0.0045).

Converted THE FINALS In-Game Sensitivity
1.4667
True 360° Rotation Distance
173.18 cm (68.18 in)
THE FINALS Effective DPI (eDPI)
1173 eDPI
Sensitivity Tier Comparison THE FINALS Equivalent
0.75× Low Sens
1.1000
1.00× Active
1.4667
1.50× High Sens
2.2000
Formula: BO6 / Warzone Sens × (0.0066 / 0.0045) × (Source DPI / Target DPI)

BO6 / Warzone to THE FINALS Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Call of Duty: Black Ops 6 & Warzone SensitivityTHE FINALS SensitivityPhysical cm / 360°THE FINALS eDPI
0.5 (800 DPI) 0.7333 346.4 cm / 360° 587 THE FINALS eDPI
0.75 (800 DPI) 1.1000 230.9 cm / 360° 880 THE FINALS eDPI
1 (800 DPI) 1.4667 173.2 cm / 360° 1173 THE FINALS eDPI
1.25 (800 DPI) 1.8333 138.5 cm / 360° 1467 THE FINALS eDPI
1.5 (800 DPI) 2.2000 115.5 cm / 360° 1760 THE FINALS eDPI
2 (800 DPI) 2.9333 86.6 cm / 360° 2347 THE FINALS eDPI

Engine Architecture, Yaw & FOV Comparison: BO6 / Warzone vs THE FINALS

SpecificationCall of Duty: Black Ops 6 & WarzoneTHE FINALS
Game EngineIW 9.0 Unified EngineUnreal Engine 5 (Embark)
Horizontal Yaw Constant0.0066° / count0.0045° / count
Competitive Field of View (FOV)120° (105°–120° Affected ADS FOV)100° (Vertical FOV (71° VFOV = ~103° HFOV))
Server Tick Rate / Polling20Hz–60Hz Playlist Dependent60Hz Server Tick
ADS / Scope Scaling RuleCall of Duty uses the exact 0.0066° yaw scalar as Overwatch 2! Always set ADS Field of View to 'Affected' and Monitor Coefficient to 1.33.Enable 'Focal Length Sensitivity Scaling' in THE FINALS mouse options to preserve tracking speed across iron sights and red dots.

Frequently Asked Questions — BO6 / Warzone to THE FINALS Conversion

How do you convert Call of Duty: Black Ops 6 & Warzone sensitivity to THE FINALS?
To convert Call of Duty: Black Ops 6 & Warzone sensitivity to THE FINALS at the same mouse DPI, multiply your BO6 / Warzone sensitivity by 1.466667 (or divide by 0.681818). This derives from the exact engine yaw ratio: BO6 / Warzone uses 0.0066° per mouse count (IW 9.0 Unified Engine), whereas THE FINALS uses 0.0045° per mouse count (Unreal Engine 5 (Embark)).
What is 1 BO6 / Warzone sensitivity in THE FINALS at 800 DPI?
At 800 DPI, a BO6 / Warzone sensitivity of 1 equals 1.4667 in THE FINALS. Both settings produce an identical 173.18 cm (68.18 inches) physical 360-degree turn on your mousepad.
Does FOV difference between BO6 / Warzone (120° (105°–120° Affected ADS FOV)) and THE FINALS (100° (Vertical FOV (71° VFOV = ~103° HFOV))) affect converted sensitivity?
Converting by yaw ratio (1.4667×) locks your 3D 360-degree physical rotation distance (173.2 cm/360°) for consistent gross arm/wrist muscle memory. However, because BO6 / Warzone renders at 120° (105°–120° Affected ADS FOV) and THE FINALS renders at 100° (Vertical FOV (71° VFOV = ~103° HFOV)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.