ESPORTCALC / 16-Game Sens Converter / Apex to Aim Lab
Modified Source Engine → Unity / Unreal Engine • Yaw Multiplier ×0.44000 ⇄ Swap Direction (Aim Lab → Apex)

Apex Legends to Aim Lab & KovaaK's Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Apex Legends to Aim Lab & KovaaK's using verified engine yaw constants (0.022 → 0.05).

Converted Aim Lab In-Game Sensitivity
0.4400
True 360° Rotation Distance
51.95 cm (20.45 in)
Aim Lab Effective DPI (eDPI)
352 eDPI
Sensitivity Tier Comparison Aim Lab Equivalent
0.75× Low Sens
0.3300
1.00× Active
0.4400
1.50× High Sens
0.6600
Formula: Apex Sens × (0.022 / 0.05) × (Source DPI / Target DPI)

Apex to Aim Lab Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Apex Legends SensitivityAim Lab & KovaaK's SensitivityPhysical cm / 360°Aim Lab eDPI
0.5 (800 DPI) 0.2200 103.9 cm / 360° 176 Aim Lab eDPI
0.75 (800 DPI) 0.3300 69.3 cm / 360° 264 Aim Lab eDPI
1 (800 DPI) 0.4400 52.0 cm / 360° 352 Aim Lab eDPI
1.25 (800 DPI) 0.5500 41.6 cm / 360° 440 Aim Lab eDPI
1.5 (800 DPI) 0.6600 34.6 cm / 360° 528 Aim Lab eDPI
2 (800 DPI) 0.8800 26.0 cm / 360° 704 Aim Lab eDPI

Engine Architecture, Yaw & FOV Comparison: Apex vs Aim Lab

SpecificationApex LegendsAim Lab & KovaaK's
Game EngineModified Source EngineUnity / Unreal Engine
Horizontal Yaw Constant0.022° / count0.05° / count
Competitive Field of View (FOV)110° (110° Multiplier (1.55 cl_fovScale))103° (Configurable Game Profile FOV)
Server Tick Rate / Polling20Hz Server TickLocal 1000Hz Input Loop
ADS / Scope Scaling RuleShares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match.Select native game profile or match exact cm/360° and Horizontal FOV (103° for Valorant/OW2, 106.26° for 16:9 CS2).

Frequently Asked Questions — Apex to Aim Lab Conversion

How do you convert Apex Legends sensitivity to Aim Lab & KovaaK's?
To convert Apex Legends sensitivity to Aim Lab & KovaaK's at the same mouse DPI, multiply your Apex sensitivity by 0.440000 (or divide by 2.272727). This derives from the exact engine yaw ratio: Apex uses 0.022° per mouse count (Modified Source Engine), whereas Aim Lab uses 0.05° per mouse count (Unity / Unreal Engine).
What is 1 Apex sensitivity in Aim Lab & KovaaK's at 800 DPI?
At 800 DPI, a Apex sensitivity of 1 equals 0.4400 in Aim Lab & KovaaK's. Both settings produce an identical 51.95 cm (20.45 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Apex (110° (110° Multiplier (1.55 cl_fovScale))) and Aim Lab (103° (Configurable Game Profile FOV)) affect converted sensitivity?
Converting by yaw ratio (0.4400×) locks your 3D 360-degree physical rotation distance (52.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)) and Aim Lab renders at 103° (Configurable Game Profile FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.