ESPORTCALC / 16-Game Sens Converter / Rust to Overwatch 2
Unity Engine → Blizzard Overwatch 2 Engine • Yaw Multiplier ×17.04545 ⇄ Swap Direction (Overwatch 2 → Rust)

Rust to Overwatch 2 Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Rust to Overwatch 2 using verified engine yaw constants (0.1125 → 0.0066).

Converted Overwatch 2 In-Game Sensitivity
6.8182
True 360° Rotation Distance
25.40 cm (10.00 in)
Overwatch 2 Effective DPI (eDPI)
5455 eDPI
Sensitivity Tier Comparison Overwatch 2 Equivalent
0.75× Low Sens
5.1136
1.00× Active
6.8182
1.50× High Sens
10.2273
Formula: Rust Sens × (0.1125 / 0.0066) × (Source DPI / Target DPI)

Rust to Overwatch 2 Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Rust SensitivityOverwatch 2 SensitivityPhysical cm / 360°Overwatch 2 eDPI
0.2 (800 DPI) 3.4091 50.8 cm / 360° 2727 Overwatch 2 eDPI
0.3 (800 DPI) 5.1136 33.9 cm / 360° 4091 Overwatch 2 eDPI
0.4 (800 DPI) 6.8182 25.4 cm / 360° 5455 Overwatch 2 eDPI
0.5 (800 DPI) 8.5227 20.3 cm / 360° 6818 Overwatch 2 eDPI
0.6 (800 DPI) 10.2273 16.9 cm / 360° 8182 Overwatch 2 eDPI
0.8 (800 DPI) 13.6364 12.7 cm / 360° 10909 Overwatch 2 eDPI

Engine Architecture, Yaw & FOV Comparison: Rust vs Overwatch 2

SpecificationRustOverwatch 2
Game EngineUnity EngineBlizzard Overwatch 2 Engine
Horizontal Yaw Constant0.1125° / count0.0066° / count
Competitive Field of View (FOV)90° (90° Horizontal Equivalent)103° (103° Horizontal (16:9))
Server Tick Rate / Polling30Hz–60Hz Community/Official63Hz High-Bandwidth
ADS / Scope Scaling RuleUse F1 console command `input.sensitivity` for exact 3-decimal sensitivity entry.Widowmaker / Ashe relative aim sensitivity while zoomed: 37.89% (Widow) and 51.47% (Ashe) for 0% monitor match.

Frequently Asked Questions — Rust to Overwatch 2 Conversion

How do you convert Rust sensitivity to Overwatch 2?
To convert Rust sensitivity to Overwatch 2 at the same mouse DPI, multiply your Rust sensitivity by 17.045455 (or divide by 0.058667). This derives from the exact engine yaw ratio: Rust uses 0.1125° per mouse count (Unity Engine), whereas Overwatch 2 uses 0.0066° per mouse count (Blizzard Overwatch 2 Engine).
What is 0.4 Rust sensitivity in Overwatch 2 at 800 DPI?
At 800 DPI, a Rust sensitivity of 0.4 equals 6.8182 in Overwatch 2. Both settings produce an identical 25.40 cm (10.00 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Rust (90° (90° Horizontal Equivalent)) and Overwatch 2 (103° (103° Horizontal (16:9))) affect converted sensitivity?
Converting by yaw ratio (17.0455×) locks your 3D 360-degree physical rotation distance (25.4 cm/360°) for consistent gross arm/wrist muscle memory. However, because Rust renders at 90° (90° Horizontal Equivalent) and Overwatch 2 renders at 103° (103° Horizontal (16:9)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.