ESPORTCALC / 16-Game Sens Converter / CS2 to Rust
Source 2 Engine → Unity Engine • Yaw Multiplier ×0.19556 ⇄ Swap Direction (Rust → CS2)

Counter-Strike 2 to Rust Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Counter-Strike 2 to Rust using verified engine yaw constants (0.022 → 0.1125).

Converted Rust In-Game Sensitivity
0.2053
True 360° Rotation Distance
49.48 cm (19.48 in)
Rust Effective DPI (eDPI)
164 eDPI
Sensitivity Tier Comparison Rust Equivalent
0.75× Low Sens
0.1540
1.00× Active
0.2053
1.50× High Sens
0.3080
Formula: CS2 Sens × (0.022 / 0.1125) × (Source DPI / Target DPI)

CS2 to Rust Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Counter-Strike 2 SensitivityRust SensitivityPhysical cm / 360°Rust eDPI
0.525 (800 DPI) 0.1027 99.0 cm / 360° 82 Rust eDPI
0.788 (800 DPI) 0.1541 65.9 cm / 360° 123 Rust eDPI
1.05 (800 DPI) 0.2053 49.5 cm / 360° 164 Rust eDPI
1.313 (800 DPI) 0.2568 39.6 cm / 360° 205 Rust eDPI
1.575 (800 DPI) 0.3080 33.0 cm / 360° 246 Rust eDPI
2.1 (800 DPI) 0.4107 24.7 cm / 360° 329 Rust eDPI

Engine Architecture, Yaw & FOV Comparison: CS2 vs Rust

SpecificationCounter-Strike 2Rust
Game EngineSource 2 EngineUnity Engine
Horizontal Yaw Constant0.022° / count0.1125° / count
Competitive Field of View (FOV)90° (90° (4:3) / 106.26° (16:9 Hor+))90° (90° Horizontal Equivalent)
Server Tick Rate / PollingSub-Tick (64Hz Base)30Hz–60Hz Community/Official
ADS / Scope Scaling Rulezoom_sensitivity_ratio_mouse 0.818933 matches 0% monitor distance on AWP single-zoom.Use F1 console command `input.sensitivity` for exact 3-decimal sensitivity entry.

Frequently Asked Questions — CS2 to Rust Conversion

How do you convert Counter-Strike 2 sensitivity to Rust?
To convert Counter-Strike 2 sensitivity to Rust at the same mouse DPI, multiply your CS2 sensitivity by 0.195556 (or divide by 5.113636). This derives from the exact engine yaw ratio: CS2 uses 0.022° per mouse count (Source 2 Engine), whereas Rust uses 0.1125° per mouse count (Unity Engine).
What is 1.05 CS2 sensitivity in Rust at 800 DPI?
At 800 DPI, a CS2 sensitivity of 1.05 equals 0.2053 in Rust. Both settings produce an identical 49.48 cm (19.48 inches) physical 360-degree turn on your mousepad.
Does FOV difference between CS2 (90° (90° (4:3) / 106.26° (16:9 Hor+))) and Rust (90° (90° Horizontal Equivalent)) affect converted sensitivity?
Converting by yaw ratio (0.1956×) locks your 3D 360-degree physical rotation distance (49.5 cm/360°) for consistent gross arm/wrist muscle memory. However, because CS2 renders at 90° (90° (4:3) / 106.26° (16:9 Hor+)) and Rust renders at 90° (90° Horizontal Equivalent), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.