Source 2 Engine → Modified Source Engine • Yaw Multiplier ×1.00000
⇄ Swap Direction (Apex → CS2)
Counter-Strike 2 to Apex Legends Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Counter-Strike 2 to Apex Legends using verified engine yaw constants (0.022 → 0.022).
Converted Apex In-Game Sensitivity
1.0500
True 360° Rotation Distance
49.48 cm (19.48 in)
Apex Effective DPI (eDPI)
840 eDPI
Sensitivity Tier Comparison
Apex Equivalent
0.75× Low Sens
0.7875
1.00× Active
1.0500
1.50× High Sens
1.5750
Formula: CS2 Sens × (0.022 / 0.022) × (Source DPI / Target DPI)
CS2 to Apex Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Counter-Strike 2 Sensitivity | Apex Legends Sensitivity | Physical cm / 360° | Apex eDPI |
|---|---|---|---|
| 0.525 (800 DPI) | 0.5250 | 99.0 cm / 360° | 420 Apex eDPI |
| 0.788 (800 DPI) | 0.7880 | 65.9 cm / 360° | 630 Apex eDPI |
| 1.05 (800 DPI) | 1.0500 | 49.5 cm / 360° | 840 Apex eDPI |
| 1.313 (800 DPI) | 1.3130 | 39.6 cm / 360° | 1050 Apex eDPI |
| 1.575 (800 DPI) | 1.5750 | 33.0 cm / 360° | 1260 Apex eDPI |
| 2.1 (800 DPI) | 2.1000 | 24.7 cm / 360° | 1680 Apex eDPI |
Engine Architecture, Yaw & FOV Comparison: CS2 vs Apex
| Specification | Counter-Strike 2 | Apex Legends |
|---|---|---|
| Game Engine | Source 2 Engine | Modified Source Engine |
| Horizontal Yaw Constant | 0.022° / count | 0.022° / count |
| Competitive Field of View (FOV) | 90° (90° (4:3) / 106.26° (16:9 Hor+)) | 110° (110° Multiplier (1.55 cl_fovScale)) |
| Server Tick Rate / Polling | Sub-Tick (64Hz Base) | 20Hz Server Tick |
| ADS / Scope Scaling Rule | zoom_sensitivity_ratio_mouse 0.818933 matches 0% monitor distance on AWP single-zoom. | Shares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match. |
Frequently Asked Questions — CS2 to Apex Conversion
How do you convert Counter-Strike 2 sensitivity to Apex Legends?
To convert Counter-Strike 2 sensitivity to Apex Legends at the same mouse DPI, multiply your CS2 sensitivity by 1.000000 (or divide by 1.000000). This derives from the exact engine yaw ratio: CS2 uses 0.022° per mouse count (Source 2 Engine), whereas Apex uses 0.022° per mouse count (Modified Source Engine).
What is 1.05 CS2 sensitivity in Apex Legends at 800 DPI?
At 800 DPI, a CS2 sensitivity of 1.05 equals 1.0500 in Apex Legends. Both settings produce an identical 49.48 cm (19.48 inches) physical 360-degree turn on your mousepad.
Does FOV difference between CS2 (90° (90° (4:3) / 106.26° (16:9 Hor+))) and Apex (110° (110° Multiplier (1.55 cl_fovScale))) affect converted sensitivity?
Converting by yaw ratio (1.0000×) locks your 3D 360-degree physical rotation distance (49.5 cm/360°) for consistent gross arm/wrist muscle memory. However, because CS2 renders at 90° (90° (4:3) / 106.26° (16:9 Hor+)) and Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.