IW 9.0 Unified Engine → Unreal Engine 4/5 • Yaw Multiplier ×2.97297
⇄ Swap Direction (PUBG → BO6 / Warzone)
Call of Duty: Black Ops 6 & Warzone to PUBG: Battlegrounds Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Call of Duty: Black Ops 6 & Warzone to PUBG: Battlegrounds using verified engine yaw constants (0.0066 → 0.00222).
Converted PUBG In-Game Sensitivity
2.9730
True 360° Rotation Distance
173.18 cm (68.18 in)
PUBG Effective DPI (eDPI)
2378 eDPI
Sensitivity Tier Comparison
PUBG Equivalent
0.75× Low Sens
2.2297
1.00× Active
2.9730
1.50× High Sens
4.4595
Formula: BO6 / Warzone Sens × (0.0066 / 0.00222) × (Source DPI / Target DPI)
BO6 / Warzone to PUBG Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Call of Duty: Black Ops 6 & Warzone Sensitivity | PUBG: Battlegrounds Sensitivity | Physical cm / 360° | PUBG eDPI |
|---|---|---|---|
| 0.5 (800 DPI) | 1.4865 | 346.4 cm / 360° | 1189 PUBG eDPI |
| 0.75 (800 DPI) | 2.2297 | 230.9 cm / 360° | 1784 PUBG eDPI |
| 1 (800 DPI) | 2.9730 | 173.2 cm / 360° | 2378 PUBG eDPI |
| 1.25 (800 DPI) | 3.7162 | 138.5 cm / 360° | 2973 PUBG eDPI |
| 1.5 (800 DPI) | 4.4595 | 115.5 cm / 360° | 3568 PUBG eDPI |
| 2 (800 DPI) | 5.9459 | 86.6 cm / 360° | 4757 PUBG eDPI |
Engine Architecture, Yaw & FOV Comparison: BO6 / Warzone vs PUBG
| Specification | Call of Duty: Black Ops 6 & Warzone | PUBG: Battlegrounds |
|---|---|---|
| Game Engine | IW 9.0 Unified Engine | Unreal Engine 4/5 |
| Horizontal Yaw Constant | 0.0066° / count | 0.00222° / count |
| Competitive Field of View (FOV) | 120° (105°–120° Affected ADS FOV) | 103° (90°–103° FPP Horizontal) |
| Server Tick Rate / Polling | 20Hz–60Hz Playlist Dependent | 60Hz FPP Ranked |
| ADS / Scope Scaling Rule | Call of Duty uses the exact 0.0066° yaw scalar as Overwatch 2! Always set ADS Field of View to 'Affected' and Monitor Coefficient to 1.33. | PUBG uses a logarithmic UI slider (1–100) mapped to LastConvertedSensitivity in GameUserSettings.ini. |
Frequently Asked Questions — BO6 / Warzone to PUBG Conversion
How do you convert Call of Duty: Black Ops 6 & Warzone sensitivity to PUBG: Battlegrounds?
To convert Call of Duty: Black Ops 6 & Warzone sensitivity to PUBG: Battlegrounds at the same mouse DPI, multiply your BO6 / Warzone sensitivity by 2.972973 (or divide by 0.336364). This derives from the exact engine yaw ratio: BO6 / Warzone uses 0.0066° per mouse count (IW 9.0 Unified Engine), whereas PUBG uses 0.00222° per mouse count (Unreal Engine 4/5).
What is 1 BO6 / Warzone sensitivity in PUBG: Battlegrounds at 800 DPI?
At 800 DPI, a BO6 / Warzone sensitivity of 1 equals 2.9730 in PUBG: Battlegrounds. Both settings produce an identical 173.18 cm (68.18 inches) physical 360-degree turn on your mousepad.
Does FOV difference between BO6 / Warzone (120° (105°–120° Affected ADS FOV)) and PUBG (103° (90°–103° FPP Horizontal)) affect converted sensitivity?
Converting by yaw ratio (2.9730×) locks your 3D 360-degree physical rotation distance (173.2 cm/360°) for consistent gross arm/wrist muscle memory. However, because BO6 / Warzone renders at 120° (105°–120° Affected ADS FOV) and PUBG renders at 103° (90°–103° FPP Horizontal), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.