Modified Source Engine → Ubisoft AnvilNext 2.0 • Yaw Multiplier ×3.83972
⇄ Swap Direction (R6 Siege → Apex)
Apex Legends to Rainbow Six Siege Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Apex Legends to Rainbow Six Siege using verified engine yaw constants (0.022 → 0.00572958).
Converted R6 Siege In-Game Sensitivity
3.8397
True 360° Rotation Distance
51.95 cm (20.45 in)
R6 Siege Effective DPI (eDPI)
3072 eDPI
Sensitivity Tier Comparison
R6 Siege Equivalent
0.75× Low Sens
2.8798
1.00× Active
3.8397
1.50× High Sens
5.7596
Formula: Apex Sens × (0.022 / 0.00572958) × (Source DPI / Target DPI)
Apex to R6 Siege Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Apex Legends Sensitivity | Rainbow Six Siege Sensitivity | Physical cm / 360° | R6 Siege eDPI |
|---|---|---|---|
| 0.5 (800 DPI) | 1.9199 | 103.9 cm / 360° | 1536 R6 Siege eDPI |
| 0.75 (800 DPI) | 2.8798 | 69.3 cm / 360° | 2304 R6 Siege eDPI |
| 1 (800 DPI) | 3.8397 | 52.0 cm / 360° | 3072 R6 Siege eDPI |
| 1.25 (800 DPI) | 4.7997 | 41.6 cm / 360° | 3840 R6 Siege eDPI |
| 1.5 (800 DPI) | 5.7596 | 34.6 cm / 360° | 4608 R6 Siege eDPI |
| 2 (800 DPI) | 7.6794 | 26.0 cm / 360° | 6144 R6 Siege eDPI |
Engine Architecture, Yaw & FOV Comparison: Apex vs R6 Siege
| Specification | Apex Legends | Rainbow Six Siege |
|---|---|---|
| Game Engine | Modified Source Engine | Ubisoft AnvilNext 2.0 |
| Horizontal Yaw Constant | 0.022° / count | 0.00572958° / count |
| Competitive Field of View (FOV) | 110° (110° Multiplier (1.55 cl_fovScale)) | 84° (Vertical FOV (84°–90° VFOV)) |
| Server Tick Rate / Polling | 20Hz Server Tick | 60Hz Dedicated Servers |
| ADS / Scope Scaling Rule | Shares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match. | Set MouseSensitivityMultiplierUnit=0.002 in GameSettings.ini for 10× finer decimal sensitivity control. |
Frequently Asked Questions — Apex to R6 Siege Conversion
How do you convert Apex Legends sensitivity to Rainbow Six Siege?
To convert Apex Legends sensitivity to Rainbow Six Siege at the same mouse DPI, multiply your Apex sensitivity by 3.839723 (or divide by 0.260435). This derives from the exact engine yaw ratio: Apex uses 0.022° per mouse count (Modified Source Engine), whereas R6 Siege uses 0.00572958° per mouse count (Ubisoft AnvilNext 2.0).
What is 1 Apex sensitivity in Rainbow Six Siege at 800 DPI?
At 800 DPI, a Apex sensitivity of 1 equals 3.8397 in Rainbow Six Siege. Both settings produce an identical 51.95 cm (20.45 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Apex (110° (110° Multiplier (1.55 cl_fovScale))) and R6 Siege (84° (Vertical FOV (84°–90° VFOV))) affect converted sensitivity?
Converting by yaw ratio (3.8397×) locks your 3D 360-degree physical rotation distance (52.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)) and R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.