Unreal Engine 4/5 Hybrid → Unity / Unreal Engine • Yaw Multiplier ×0.44000
⇄ Swap Direction (Aim Lab → Delta Force)
Delta Force: Hawk Ops to Aim Lab & KovaaK's Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Delta Force: Hawk Ops to Aim Lab & KovaaK's using verified engine yaw constants (0.022 → 0.05).
Converted Aim Lab In-Game Sensitivity
0.9680
True 360° Rotation Distance
23.62 cm (9.30 in)
Aim Lab Effective DPI (eDPI)
774 eDPI
Sensitivity Tier Comparison
Aim Lab Equivalent
0.75× Low Sens
0.7260
1.00× Active
0.9680
1.50× High Sens
1.4520
Formula: Delta Force Sens × (0.022 / 0.05) × (Source DPI / Target DPI)
Delta Force to Aim Lab Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Delta Force: Hawk Ops Sensitivity | Aim Lab & KovaaK's Sensitivity | Physical cm / 360° | Aim Lab eDPI |
|---|---|---|---|
| 1.1 (800 DPI) | 0.4840 | 47.2 cm / 360° | 387 Aim Lab eDPI |
| 1.65 (800 DPI) | 0.7260 | 31.5 cm / 360° | 581 Aim Lab eDPI |
| 2.2 (800 DPI) | 0.9680 | 23.6 cm / 360° | 774 Aim Lab eDPI |
| 2.75 (800 DPI) | 1.2100 | 18.9 cm / 360° | 968 Aim Lab eDPI |
| 3.3 (800 DPI) | 1.4520 | 15.7 cm / 360° | 1162 Aim Lab eDPI |
| 4.4 (800 DPI) | 1.9360 | 11.8 cm / 360° | 1549 Aim Lab eDPI |
Engine Architecture, Yaw & FOV Comparison: Delta Force vs Aim Lab
| Specification | Delta Force: Hawk Ops | Aim Lab & KovaaK's |
|---|---|---|
| Game Engine | Unreal Engine 4/5 Hybrid | Unity / Unreal Engine |
| Horizontal Yaw Constant | 0.022° / count | 0.05° / count |
| Competitive Field of View (FOV) | 100° (90°–120° Horizontal FOV) | 103° (Configurable Game Profile FOV) |
| Server Tick Rate / Polling | 60Hz Tactical Servers | Local 1000Hz Input Loop |
| ADS / Scope Scaling Rule | Enable 'MDV 133% (Monitor Distance Vertical)' in Delta Force mouse settings for consistent 1x/4x/8x optic tracking. | Select native game profile or match exact cm/360° and Horizontal FOV (103° for Valorant/OW2, 106.26° for 16:9 CS2). |
Frequently Asked Questions — Delta Force to Aim Lab Conversion
How do you convert Delta Force: Hawk Ops sensitivity to Aim Lab & KovaaK's?
To convert Delta Force: Hawk Ops sensitivity to Aim Lab & KovaaK's at the same mouse DPI, multiply your Delta Force sensitivity by 0.440000 (or divide by 2.272727). This derives from the exact engine yaw ratio: Delta Force uses 0.022° per mouse count (Unreal Engine 4/5 Hybrid), whereas Aim Lab uses 0.05° per mouse count (Unity / Unreal Engine).
What is 2.2 Delta Force sensitivity in Aim Lab & KovaaK's at 800 DPI?
At 800 DPI, a Delta Force sensitivity of 2.2 equals 0.9680 in Aim Lab & KovaaK's. Both settings produce an identical 23.62 cm (9.30 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Delta Force (100° (90°–120° Horizontal FOV)) and Aim Lab (103° (Configurable Game Profile FOV)) affect converted sensitivity?
Converting by yaw ratio (0.4400×) locks your 3D 360-degree physical rotation distance (23.6 cm/360°) for consistent gross arm/wrist muscle memory. However, because Delta Force renders at 100° (90°–120° Horizontal FOV) and Aim Lab renders at 103° (Configurable Game Profile FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.